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Hello,
I'm Apon.

Visual Designer & Creative Technologist

Long story short, a guy who designs and codes, and everything in between. Graduating MFA Design and Technology at Parsons, New York, this May. Will work for food.

Wanna learn more?

Apon as a child was a hacking maniac and a crazy maker. Quacked Architecture, Product Design and Graphics Design but did not feel it. Spent 2 years teaching CommDe, got inspired and made it to NYC. As a creative technologist who has an extensive background in design, Apon’s work delivers a new way of play experience using technology. His field includes: platform for collaboration, mobile application, game, and web development. Apon is currently in love with Big Data, Node.js, and network.

or sneak into my playground perhaps.

Historiscope w/ Alex Samuel, Bobby Fata

Link: Historiscope
Tags: Urban Intervention, Art Installation

Historiscope is an urban intervention/installation that let people take a moment to reflect on the history of culturally-rich neighborhoods and encourage busy people to pause to appreciate public art. We explore the overlapping layer of the old image, using a simple transparent sheet, to the real space, trying to precisely map them into a single layered picture. So far we’ve been installed and user-tested in Chinatown/Little Italy and Williamsburg, Brooklyn area.

Historiscope, An Urban Intervention Project from Apon Palanuwech on Vimeo.

PolyPollock

Tags: Node.js, UX, UI

PolyPollock is a collaborative digital drawing canvas that allows artists to express inner emotion like Jackson Pollock. The system utilizes Socket.io and Node.js to create real-time hands-on experience, synchronizing smartphones as brushes with desktop screen.

Moveedoo App w/ Gordon Candelin

Link: Moveedoo App
Tags: Mobile Development, PhoneGap

Moveedoo is a mobile application for film lovers currently only for Thailand. The app curates all now-showing screenings in Bangkok and Thailand with showtimes and nearby cinemas. Moveedoo also provides information about current films including trailers, ratings, synopsis, etc. Pick the film and cinema that you want to see, and share it with your friends. The app is developed with Cordova and AngularJS.

Memories of the Future w/ Melanie Crean, Dimitri Stancioff, Jane Friedhoff

Link: Memories of the Future
Tags: Mobile App Development

Memories of the Future is a lightweight iOS and Android mobile application made entirely with Cordova, an open-source web-app engine, to minimize the heavy lifting of developing both native codes. And as Javascript is rapidly growing and has made improvements in speed and flexibility, we are able to craft and deliver an app-like user experience. The app itself does not depend on any JS mobile engines which only slows down the entire app, but instead uses a front-end template engine like Handlebars to inject and render the certain page in a flash. The database is handled on the cloud using Parse, and its API to synchronously pull information and render on Leaflet, a famous open-source mapping engine. The app also offers an effortless way of maintaining and moderating the content from both curators and users by using cloud services like Parse and YouTube. Coming soon on AppStore and Android Market.

Tweather Board

Tags: Hardware and Software Development

An in-house display designed for self-satisfaction. It is highly customizable for showing twitter feed, also equipped with infrared sensor that triggers weather mode when you wave at it.

IMG 0536 from Apon Palanuwech on Vimeo.

AIRNALYTICS w/ The Metropolitan Museum, NYC

Link: AIRNALYTICS
Tags: Hardware and Software Development, D3.js, Raspberry Pi

Airnalytics is an ongoing project I collaborate with The Metropolitan Museum and the Visitor Service to help measure and visualize visitors in real-time using WiFi tracking tool. The idea is to measure both qualitative and quantitative data by capturing and analyzing WiFi signal transmitted from the visitors' mobile device. The project is supervised by #metmedialab to make sure there's no private information collected.

Mobiletones w/ Noa Dolberg, Elizabeth Clare

Link: Mobiletones
Tags: Node.js, Socket.io, Mobile Development

The Mobiletones interactive experience is a new way to connect audiences and create a network through the act of creating a single melody. It also references human relationships with our devices, offering an opportunity to actively engage with others in the physical world through their device's interface. Mobiletones is running on Node.js and visualized with D3.js
Mobiletones was exhibited at SXSW 2014 and was presented in nycmedialab meetup.

IMG 1242 from Apon Palanuwech on Vimeo.

Resonate w/ Alex Samuel

Tags: openFrameworks

A remote collaboration project with students in Shanghai, we created an openFrameworks App that listens for harmony in sound in two different places: NYC and Shanghai. Using Spacebrew, we are able to hook up two applications that are running at the same time streaming whistling sound through the server.

resonate 2013 from Apon Palanuwech on Vimeo.

Touri

Tags: User Experience, Personal

Do you like traveling? No? Doesn't matter because I do. For travelers it is essential to know the place, the food and goods! Sometimes reading is just not enough and traveling with agency is super boring and can be wasteful. Touri is an application where travelers meet local guides and experts. Want to know more about archaeology in Thailand? Find an expert in Touri. Indian food-savvy? Ask the locals who specialize in indian cuisine. Touri lists local guides everywhere you go.

Parsons Paris

Tags: Web Development, Wordpress, Branding

I was commissioned from Parsons Distributed and Global Education to serve as web designer and developer for the Parsons Paris School Magazine website as it is officially launched in 2013. In this particular job, I had dealt with every detail of the design from scratch: ideation, organizing information, and theme building. The goal is to capture the sense of bold and richness as Parsons Paris aims to be.

DATA RUSH (2014)

Tags: Packet Capture, pcDuino, Modeling, 3D

Data Rush is an internet-connected kinetic sculpture that explores the crisis about data. Data Rush is an interactive kinetic sculpture that reflects the past, the present, and the future of our data over the internet. Specifically, it talks about the underlying keys that giant internet corporations in Silicon Valley use to monopolize and leverage user information, since they have discovered that the value of user information is unimaginable. Above and beyond, it captures the growing awareness of today’s internet users of the evolving mass electronic surveillance programs such as PRISM and X-Keyscore. Every piece of our information we send and receive – the data we rush out – is monetized and becomes a tool against us. Data Rush was inspired by the other “rush” in the 19th century – the gold rush in California, near Silicon Valley of the present day. The sculpture itself represents a big intricate processing machine. It taps into data in the network, turning it into a mechanism for dropping gold (candy) by precise calculations – in other words, it exchanges bytes for real currency.


DATA RUSH (2014) from Apon Palanuwech on Vimeo.

Pelada w/ Gabriel Gianordoli

Link: Pelada
Tags: Mobile Development, Node.js, Socket.io, Game

Pelada (or Squared Soccer) is a multi-player game built with Open Web technology like WebSockets and HTML5. It turns the phone into a controller that control a player’s position on the desktop screen. The game uses Matter.js for handling physics.

Pelada Play Demo from Apon Palanuwech on Vimeo.


Pelada on PLAYTECH 2014, Parsons The New School For Design from Apon Palanuwech on Vimeo.